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<a href="/"><h1>G2 Games</h1></a>
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<h2 class="sep center">LUCA System</h2>
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<p>This page describes the various file formats used in the LUCA System <a href="https://en.wikipedia.org/wiki/Visual_novel">visual novel</a> engine made by <a href="https://en.wikipedia.org/wiki/Prototype_(company)">Prototype</a>.</p>
<p>A few programs which are capable of manipulating these files include <a href="https://github.com/wetor/LuckSystem">LuckSystem</a> by wetor, <a href="https://github.com/morkt/GARbro">GARbro</a> by morkt, <a href="https://github.com/YuriSizuku/GalgameReverse">GalgameReverse</a> by YuriSizuku, and <a href="https://github.com/G2-Games/lbee-utils/">lbee-utils</a> by G2.</p>
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<section>
<h3>CZ Images</h3>
<p>Images in LUCA System are stored in files which are known as CZ# files (eg. CZ1, CZ3) due to the magic bytes in the file header. These formats are proprietary, and cannot be read or manipulated by regular image viewing or editing software.</p>
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