mirror of
https://github.com/G2-Games/lbee-utils.git
synced 2025-04-19 15:22:53 -05:00
207 lines
6 KiB
Rust
207 lines
6 KiB
Rust
use image::{RgbaImage, Rgba, ImageFormat, open};
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use std::env;
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use std::io;
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use std::io::{Write, BufReader, Read};
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use std::fs;
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use std::fs::File;
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pub mod utils;
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use utils::util::*;
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struct HeaderCZ0 {
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magic: [u8; 3], // The magic bytes, can be CZ0, (CZ1, CZ2?)
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length: u8,
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res: (i16, i16), // The width in the header
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depth: u8, // Bit depth
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mystery: Vec<u8>,
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crop: (i16, i16), // Crop dimensions
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bounds: (i16, i16), // Bounding box dimensions
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offset: (i16, i16), // Offset coordinates
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}
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struct CZFile {
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header: HeaderCZ0,
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bitmap: Vec<u8>,
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}
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/// Extract all the header information from a CZ0 file
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fn extract_header_cz0(header_vec: &Vec<u8>) -> (HeaderCZ0, usize) {
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println!("");
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// Get the magic bytes
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let magic: [u8; 3] = header_vec[0..3].try_into().unwrap();
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println!("Magic Bytes : {:?}", magic);
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// Get the length of the header
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let length = header_vec[4];
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println!("Header Length : {:?} bytes", length);
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// Convert the width and height to i16 values
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let width = bytes_to_word(header_vec[8], header_vec[9]);
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let height = bytes_to_word(header_vec[10], header_vec[11]);
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println!("Resolution : {}x{}", width, height);
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// Get the bit depth
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let depth = header_vec[12];
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println!("Bit Depth : {} bits", depth);
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// Get the mystery bytes
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let mystery = header_vec[13..20].to_vec();
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println!("Header Length : {:?} bytes", length);
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// Get the crop resolution
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let crop_width = bytes_to_word(header_vec[20], header_vec[21]);
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let crop_height = bytes_to_word(header_vec[22], header_vec[23]);
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println!("Crop Coords : {}x{}", crop_width, crop_height);
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// Get bounding box
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let bound_width = bytes_to_word(header_vec[24], header_vec[25]);
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let bound_height = bytes_to_word(header_vec[26], header_vec[27]);
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println!("Bound Coords : {}x{}", bound_width, bound_height);
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// Get offset coordinates
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let offset_x = bytes_to_word(header_vec[28], header_vec[29]);
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let offset_y = bytes_to_word(header_vec[30], header_vec[31]);
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println!("Offset Coords : {}x{}", offset_x, offset_y);
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let image_header = HeaderCZ0 {
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magic,
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length,
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res: (width, height),
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depth,
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mystery,
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crop: (crop_width, crop_height),
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bounds: (bound_width, bound_height),
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offset: (offset_x, offset_y),
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};
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return (image_header, length as usize);
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}
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/// Provided a bitstream, extract the header information and
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/// the rest of the metadata about a CZ0 file, returning a
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/// struct containing the header information and bitmap
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fn decode_cz0(input_filename:&str) -> CZFile {
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println!("Reading input file...");
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let mut input = fs::read(input_filename).unwrap();
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println!("Decoding input...");
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// TODO Research the header more!
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let (header, header_length) = extract_header_cz0(&input);
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input.drain(..header_length);
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// Construct the output CZ0 image
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let final_image = CZFile {
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header,
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bitmap: input,
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};
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return final_image;
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}
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/// Provided an image, extract the bitstream and create the
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/// header information from a previous CZ0 file in order to
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/// replace it
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fn encode_cz0(original_file:CZFile, input_image:RgbaImage, out_name:&str) -> io::Result<()> {
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println!("Reading input file...");
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let (input_width, input_height) = input_image.dimensions();
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// Construct the header
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let header = HeaderCZ0 {
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magic: [67, 90, 48],
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length: original_file.header.length,
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res: (input_width as i16, input_height as i16),
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depth: original_file.header.depth,
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mystery: original_file.header.mystery,
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crop: (input_width as i16, input_height as i16),
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bounds: (original_file.header.bounds.0, original_file.header.bounds.1),
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offset: (original_file.header.offset.0, original_file.header.offset.1),
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};
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let bitmap = input_image.to_vec();
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println!("Writing to output file...");
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let mut file = File::create(out_name)?;
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// Assemble the header
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let mut header_assembled = [
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&header.magic[..],
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&[0],
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&[header.length],
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&vec![0u8; 3],
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&word_to_bytes(header.res.0),
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&word_to_bytes(header.res.1),
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&[header.depth],
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&header.mystery,
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&word_to_bytes(header.crop.0),
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&word_to_bytes(header.crop.1),
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&word_to_bytes(header.bounds.0),
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&word_to_bytes(header.bounds.1),
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&word_to_bytes(header.offset.0),
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&word_to_bytes(header.offset.1),
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&vec![0u8; 4],
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].concat();
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println!("{:?}", header_assembled);
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// Cut off unnecessary information from the header
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header_assembled.drain(header.length as usize..);
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// Write the header to the image
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file.write_all(&header_assembled)?;
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// Write the actual image data
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file.write_all(&bitmap)?;
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let actual_size = input_width * input_height;
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if actual_size > bitmap.len() as u32 {
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let size_diff = bitmap.len() as u32 - actual_size;
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file.write_all(&vec![0u8; size_diff as usize])?;
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}
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return Ok(());
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}
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// Create and save a PNG of the image data
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// This errors if the image data is too short
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fn create_png(image:CZFile, out_name:&str) {
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let tmp = match RgbaImage::from_raw(
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image.header.res.0 as u32,
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image.header.res.1 as u32,
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image.bitmap,
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) {
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Some(img) => img,
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None => {
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RgbaImage::new(0, 0)
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}
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};
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match tmp.save_with_format("tmp.png", ImageFormat::Png) {
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Ok(()) => {
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println!("Image saved successfully");
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}
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Err(e) => {
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eprintln!("ERROR SAVING IMAGE: {}", e);
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eprintln!("You probably have an image with the CZ0 offset bug!")
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}
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}
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}
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fn main() {
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/*
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match encode_cz0(img, img2, "test.cz0") {
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Ok(file) => file,
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Err(error) => panic!("Problem opening the file: {:?}", error),
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};*/
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// Running this function standalone simply prints information about the image's header
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let image = decode_cz0("test.cz0");
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create_png(image, "tmp.png");
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}
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