mirror of
https://github.com/G2-Games/lbee-utils.git
synced 2025-05-01 21:22:53 -05:00
38 lines
1.1 KiB
Rust
38 lines
1.1 KiB
Rust
use std::time::Instant;
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use cz::{
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common::{CzVersion, ExtendedHeader},
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dynamic::DynamicCz,
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};
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fn main() {
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let timer = Instant::now();
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let mio = image::open("mio_inverted.png").unwrap().to_rgba8();
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println!("Opening PNG took {:?}", timer.elapsed());
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let timer = Instant::now();
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let cz_mio = DynamicCz::from_raw(
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CzVersion::CZ3,
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mio.width() as u16,
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mio.height() as u16,
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mio.into_raw(),
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)
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.with_extended_header(
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ExtendedHeader::new()
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.with_crop(1280, 960)
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.with_bounds(1280, 960),
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);
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println!("Constructing CZ3 took {:?}", timer.elapsed());
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let timer = Instant::now();
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cz_mio.save_as_png("test_save.png").unwrap();
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println!("Saving CZ3 as PNG took {:?}", timer.elapsed());
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let timer = Instant::now();
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cz_mio.save_as_cz("test1.cz3").unwrap();
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println!("Saving CZ3 as CZ3 took {:?}", timer.elapsed());
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let timer = Instant::now();
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let img = DynamicCz::open("test1.cz3").unwrap();
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println!("Opening saved CZ3 took {:?}", timer.elapsed());
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}
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