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1a9a05b004
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Consolidated binaries into libraries, added pakutil cli program
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2024-07-07 00:47:20 -05:00 |
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b3d4d4c52d
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Preliminary PAK writing
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2024-07-06 14:50:39 -05:00 |
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c8e9f3e3b1
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Improved documentation
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2024-07-05 01:58:00 -05:00 |
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721e61f98c
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Ran cargo fmt
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2024-07-05 00:11:09 -05:00 |
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a1b4b04208
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Formatting and doc fixes
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2024-07-05 00:10:01 -05:00 |
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976fffed1f
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Improved docs, updated deps
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2024-07-04 23:57:40 -05:00 |
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4f2f192fa1
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Moved to crate rgb , moved cz::open() out of DynamicCz , made writing generic
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2024-07-04 23:14:00 -05:00 |
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1b5ebd91a7
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Merge branch 'main' of https://github.com/G2-Games/lbee-utils
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2024-07-02 12:04:04 -05:00 |
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42be12392a
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Improved modularity of tool
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2024-07-02 12:01:47 -05:00 |
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580af113eb
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Improved binio.rs, updated LZW decompressor
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2024-07-02 10:06:25 -05:00 |
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3911c73761
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Increased speed of CZ3 and 4 decoding, feature gate for image
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2024-07-01 14:40:52 -05:00 |
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1e8683b25b
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More PAK work, fixed various CZ issues
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2024-06-26 20:38:26 -05:00 |
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9fa762451f
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Merge branch 'main' of https://github.com/G2-Games/lbee-utils
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2024-06-11 16:33:35 -05:00 |
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44735abbec
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Initial PAK reading implementation
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2024-06-11 16:33:27 -05:00 |
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c371ae4e81
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Updated MIT license formatting
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2024-06-10 10:53:18 -05:00 |
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c2ce69be3e
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Relicense cz under MIT, move AGPL-3.0 to only utils
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2024-06-10 10:38:05 -05:00 |
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1ae93d1ed4
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Fixed color palette generation
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2024-06-08 13:54:04 -05:00 |
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83752cbf00
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Merge branch 'fixed_problems'
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2024-05-25 12:55:53 -05:00 |
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3126dcb951
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Reverted problematic changes, changed to
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2024-05-25 12:53:26 -05:00 |
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534fd7b0b9
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Reduced dependencies
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2024-05-24 07:47:07 -05:00 |
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4ad55170b5
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Made utils into a simple CLI app
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2024-05-23 20:08:13 -05:00 |
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ea7f8fb6d2
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Cleaned up code a little, fixed compression quirks
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2024-05-23 02:49:28 -05:00 |
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8aa150ee46
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Added CZ4 recompression
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2024-05-23 02:37:20 -05:00 |
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67700df6ef
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Allow saving PNG files from CZs with bitmaps which are incorrectly sized
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2024-05-22 06:22:52 -05:00 |
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74ee617a04
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Added CZ2 recompression
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2024-05-22 05:57:46 -05:00 |
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c9126a688d
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Cleaned up code, fixed clippy warnings
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2024-05-22 02:24:07 -05:00 |
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0dc76206a4
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Fixed compression algorithm again
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2024-05-21 23:08:08 -05:00 |
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c33c54beeb
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Fixed bit depth saving and opening, added documentation
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2024-05-17 09:58:09 -05:00 |
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233219d70b
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Added basic font grid generation, needs restructuring
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2024-05-16 08:35:57 -05:00 |
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45d6c1cbf1
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Initial work on font map generation
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2024-05-14 11:21:34 -05:00 |
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22db2ff571
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Cleaned up code, ran cargo fmt
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2024-05-10 18:37:12 -05:00 |
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5b95687393
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Fixed CZ1/CZ3 compression
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2024-05-10 11:59:35 -05:00 |
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9da8d68683
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Added CZ3 encoding
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2024-05-09 21:19:00 -05:00 |
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c363692efd
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Fixed CZ1 compression
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2024-05-09 20:27:44 -05:00 |
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402c8359fd
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Made tweaks to broken compression implementation
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2024-05-09 18:19:35 -05:00 |
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c438399548
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Implemented preliminary incorrect compression
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2024-05-08 18:07:28 -05:00 |
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3a5e27de4e
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Moved more functions into dynamic
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2024-05-08 15:09:59 -05:00 |
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73184837af
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Added extended header struct
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2024-05-08 12:24:03 -05:00 |
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f4eb9ea1b3
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Moved all implementations to common struct
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2024-05-08 11:28:34 -05:00 |
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3c01617a5c
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Begin unifying CZ formats
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2024-05-08 09:57:24 -05:00 |
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252f382099
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Fixed merge conflict
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2024-05-08 09:42:28 -05:00 |
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ae94c46aa8
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Merge branch 'main' of https://github.com/G2-Games/lbee-utils
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2024-05-07 16:31:01 -05:00 |
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aa03498fd0
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Added docmentation and fixes
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2024-05-07 16:27:18 -05:00 |
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613e38c6b5
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Applied clippy suggestions, fixed errors, fixed CZ4 implementation
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2024-05-07 11:38:38 -05:00 |
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8945b80065
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Added DynamicCz, added better test program, fixed error messages
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2024-05-06 15:40:00 -05:00 |
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b28a8d0b88
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Fixed various issues with saving
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2024-05-06 12:26:53 -05:00 |
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a1fbb3368a
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Added CZ4 read implementation
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2024-05-05 23:04:51 -05:00 |
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14360b9464
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Fixed error in CZ2 saving
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2024-05-05 05:20:25 -05:00 |
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b7ff624898
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Implemented CZ2 reading
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2024-05-05 04:48:03 -05:00 |
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a77e68b554
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Added utils for binary utilities
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2024-05-04 16:29:56 -05:00 |
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