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https://github.com/G2-Games/lbee-utils.git
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Removed font loading, need to figure out a better solution
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42014a6eb2
commit
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1 changed files with 1 additions and 27 deletions
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@ -17,36 +17,10 @@ fn main() -> eframe::Result {
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..Default::default()
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..Default::default()
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};
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};
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let mut fonts = egui::FontDefinitions::default();
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fonts.font_data.insert(
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"Noto Sans".to_owned(),
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egui::FontData::from_static(include_bytes!(
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"/home/g2/Downloads/Noto_Sans/static/NotoSans-Regular.ttf"
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)),
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);
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fonts.font_data.insert(
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"Noto Sans Japanese".to_owned(),
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egui::FontData::from_static(include_bytes!(
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"/home/g2/Downloads/Noto_Sans_JP/static/NotoSansJP-Regular.ttf"
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)),
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);
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fonts
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.families
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.entry(egui::FontFamily::Proportional)
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.or_default()
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.insert(0, "Noto Sans".to_owned());
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fonts
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.families
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.entry(egui::FontFamily::Proportional)
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.or_default()
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.insert(1, "Noto Sans Japanese".to_owned());
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eframe::run_native(
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eframe::run_native(
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"LUCA PAK Explorer",
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"LUCA PAK Explorer",
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options,
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options,
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Box::new(|cc| {
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Box::new(|_ctx| {
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cc.egui_ctx.set_fonts(fonts);
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Ok(Box::<PakExplorer>::default())
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Ok(Box::<PakExplorer>::default())
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}),
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}),
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)
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)
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