mirror of
https://github.com/G2-Games/lbee-utils.git
synced 2025-04-19 07:12:55 -05:00
Merge branch 'fixed_problems'
This commit is contained in:
commit
83752cbf00
4 changed files with 57 additions and 29 deletions
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@ -10,4 +10,4 @@ A encoder/decoder for CZ# image files used in the LUCA System Engine.
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byteorder = "1.5.0"
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thiserror = "1.0.59"
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image = { version = "0.25.1", default-features = false, features = ["png"] }
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quantizr = "1.4.2"
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imagequant = "4.3.1"
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@ -4,15 +4,28 @@ use std::{
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};
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use byteorder::ReadBytesExt;
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use image::Rgba;
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use quantizr::Image;
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use imagequant::Attributes;
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use crate::common::{CommonHeader, CzError};
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#[derive(Debug)]
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pub struct Rgba(pub [u8; 4]);
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impl From<[u8; 4]> for Rgba {
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fn from(value: [u8; 4]) -> Self {
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Self([value[0], value[1], value[2], value[3]])
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}
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}
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#[derive(Debug)]
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pub struct Palette {
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pub colors: Vec<Rgba>
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}
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pub fn get_palette<T: Seek + ReadBytesExt + Read>(
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input: &mut T,
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num_colors: usize,
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) -> Result<Vec<Rgba<u8>>, CzError> {
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) -> Result<Palette, CzError> {
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let mut colormap = Vec::with_capacity(num_colors);
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let mut rgba_buf = [0u8; 4];
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@ -21,16 +34,16 @@ pub fn get_palette<T: Seek + ReadBytesExt + Read>(
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colormap.push(rgba_buf.into());
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}
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Ok(colormap)
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Ok(Palette { colors: colormap })
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}
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/// Take a bitmap of indicies, and map a given palette to it, returning a new
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/// RGBA bitmap
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pub fn apply_palette(input: &[u8], palette: &[Rgba<u8>]) -> Result<Vec<u8>, CzError> {
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pub fn apply_palette(input: &[u8], palette: &Palette) -> Result<Vec<u8>, CzError> {
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let mut output_map = Vec::new();
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for byte in input.iter() {
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let color = palette.get(*byte as usize);
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let color = palette.colors.get(*byte as usize);
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if let Some(color) = color {
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output_map.extend_from_slice(&color.0);
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} else {
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@ -41,7 +54,7 @@ pub fn apply_palette(input: &[u8], palette: &[Rgba<u8>]) -> Result<Vec<u8>, CzEr
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Ok(output_map)
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}
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pub fn rgba_to_indexed(input: &[u8], palette: &[Rgba<u8>]) -> Result<Vec<u8>, CzError> {
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pub fn rgba_to_indexed(input: &[u8], palette: &Palette) -> Result<Vec<u8>, CzError> {
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let mut output_map = Vec::new();
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let mut cache = HashMap::new();
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@ -49,7 +62,7 @@ pub fn rgba_to_indexed(input: &[u8], palette: &[Rgba<u8>]) -> Result<Vec<u8>, Cz
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let value = match cache.get(rgba) {
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Some(val) => *val,
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None => {
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let value = palette.iter().position(|e| e.0 == rgba).unwrap_or_default() as u8;
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let value = palette.colors.iter().position(|e| e.0 == rgba).unwrap_or_default() as u8;
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cache.insert(rgba, value);
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value
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}
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@ -64,28 +77,32 @@ pub fn rgba_to_indexed(input: &[u8], palette: &[Rgba<u8>]) -> Result<Vec<u8>, Cz
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pub fn indexed_gen_palette(
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input: &[u8],
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header: &CommonHeader,
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) -> Result<(Vec<u8>, Vec<image::Rgba<u8>>), CzError> {
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) -> Result<(Vec<u8>, Vec<Rgba>), CzError> {
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let size = (header.width() as u32 * header.height() as u32) * 4;
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let mut buf = vec![0; size as usize];
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let mut buf: Vec<u8> = vec![0; size as usize];
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buf[..input.len()].copy_from_slice(input);
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let buf: Vec<imagequant::RGBA> = buf
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.windows(4)
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.step_by(4)
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.map(|c| imagequant::RGBA::new(c[0], c[1], c[2], c[3]))
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.collect();
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let image = Image::new(&buf, header.width() as usize, header.height() as usize).unwrap();
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let mut quant = Attributes::new();
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quant.set_speed(1).unwrap();
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let mut opts = quantizr::Options::default();
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opts.set_max_colors(1 << header.depth()).unwrap();
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let mut image = quant.new_image(
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buf,
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header.width() as usize,
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header.height() as usize,
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0.0
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).unwrap();
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let mut result = quantizr::QuantizeResult::quantize(&image, &opts);
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result.set_dithering_level(0.5).unwrap();
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let mut quant_result = quant.quantize(&mut image).unwrap();
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let mut indicies = vec![0u8; header.width() as usize * header.height() as usize];
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result.remap_image(&image, indicies.as_mut_slice()).unwrap();
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let palette = result.get_palette();
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let (palette, indicies) = quant_result.remapped(&mut image).unwrap();
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let gen_palette = palette
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.entries
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.as_slice()
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.iter()
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.map(|c| Rgba([c.r, c.g, c.b, c.a]))
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.collect();
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@ -93,7 +110,7 @@ pub fn indexed_gen_palette(
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Ok((indicies, gen_palette))
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}
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pub fn _default_palette() -> Vec<Rgba<u8>> {
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pub fn _default_palette() -> Vec<Rgba> {
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let mut colormap = Vec::new();
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for i in 0..=0xFF {
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@ -1,5 +1,4 @@
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use byteorder::ReadBytesExt;
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use image::Rgba;
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use std::{
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fs::File,
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io::{BufReader, BufWriter, Read, Seek, SeekFrom, Write},
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@ -7,7 +6,7 @@ use std::{
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};
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use crate::{
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color::{apply_palette, get_palette, indexed_gen_palette, rgba_to_indexed},
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color::{apply_palette, get_palette, indexed_gen_palette, rgba_to_indexed, Palette},
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common::{CommonHeader, CzError, CzVersion, ExtendedHeader},
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formats::{cz0, cz1, cz2, cz3, cz4},
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};
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@ -18,7 +17,7 @@ use crate::{
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pub struct DynamicCz {
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header_common: CommonHeader,
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header_extended: Option<ExtendedHeader>,
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palette: Option<Vec<Rgba<u8>>>,
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palette: Option<Palette>,
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bitmap: Vec<u8>,
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}
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@ -136,7 +135,7 @@ impl DynamicCz {
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// Use the existing palette to palette the image
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output_bitmap = rgba_to_indexed(self.bitmap(), pal)?;
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for rgba in pal {
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for rgba in &pal.colors {
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out_file.write_all(&rgba.0)?;
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}
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} else {
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@ -258,13 +257,13 @@ impl DynamicCz {
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/// Retrieve a reference to the palette if it exists, otherwise [`None`]
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/// is returned
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pub fn palette(&self) -> &Option<Vec<Rgba<u8>>> {
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pub fn palette(&self) -> &Option<Palette> {
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&self.palette
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}
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/// Retrieve a mutable reference to the palette if it exists, otherwise
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/// [`None`] is returned
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pub fn palette_mut(&mut self) -> &mut Option<Vec<Rgba<u8>>> {
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pub fn palette_mut(&mut self) -> &mut Option<Palette> {
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&mut self.palette
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}
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@ -204,6 +204,18 @@ fn main() {
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cz.set_bitmap(repl_img.into_raw());
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cz.remove_palette();
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if let Some(ver) = version {
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match cz.header_mut().set_version(*ver) {
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Ok(_) => (),
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Err(_) => {
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Error::raw(
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ErrorKind::ValueValidation,
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format!("Invalid CZ Version {}; expected 0, 1, 2, 3, or 4\n", ver)
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).exit()
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},
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};
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}
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cz.save_as_cz(&final_path).unwrap();
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}
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} else {
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