mirror of
https://github.com/G2-Games/lbee-utils.git
synced 2025-04-19 07:12:55 -05:00
Increased speed of CZ3 and 4 decoding, feature gate for image
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parent
d31917ae12
commit
3911c73761
6 changed files with 71 additions and 43 deletions
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@ -6,8 +6,11 @@ description="""
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A encoder/decoder for CZ# image files used in the LUCA System Engine.
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"""
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[features]
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png = ["dep:image"]
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[dependencies]
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byteorder = "1.5.0"
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thiserror = "1.0.59"
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image = { version = "0.25.1", default-features = false, features = ["png"] }
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imagequant = "4.3.1"
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image = { version = "0.25", default-features = false, features = ["png"], optional = true }
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@ -1,4 +1,9 @@
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pub struct BitIO {
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pub enum BitError {
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InputLength
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}
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pub struct BitIo {
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data: Vec<u8>,
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byte_offset: usize,
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bit_offset: usize,
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@ -6,7 +11,8 @@ pub struct BitIO {
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byte_size: usize,
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}
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impl BitIO {
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impl BitIo {
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/// Create a new BitIO reader and writer over some data
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pub fn new(data: Vec<u8>) -> Self {
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Self {
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data,
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@ -16,20 +22,23 @@ impl BitIO {
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}
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}
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/// Get the byte offset of the reader
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pub fn byte_offset(&self) -> usize {
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self.byte_offset
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}
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/// Get the byte size of the reader
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pub fn byte_size(&self) -> usize {
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self.byte_size
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}
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/// Get the current bytes up to `byte_size` in the reader
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pub fn bytes(&self) -> Vec<u8> {
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self.data[..self.byte_size].to_vec()
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}
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/// Read some bits from the buffer
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pub fn read_bit(&mut self, bit_len: usize) -> u64 {
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//print!("{}: ", bit_len);
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if bit_len > 8 * 8 {
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panic!()
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}
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@ -54,6 +63,7 @@ impl BitIO {
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result
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}
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/// Read some bytes from the buffer
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pub fn read(&mut self, byte_len: usize) -> u64 {
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if byte_len > 8 {
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panic!()
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@ -66,6 +76,7 @@ impl BitIO {
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u64::from_le_bytes(padded_slice)
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}
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/// Write some bits to the buffer
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pub fn write_bit(&mut self, data: u64, bit_len: usize) {
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if bit_len > 8 * 8 {
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panic!();
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@ -93,9 +104,9 @@ impl BitIO {
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self.byte_size = self.byte_offset + (self.bit_offset + 7) / 8;
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}
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pub fn write(&mut self, data: u64, byte_len: usize) {
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pub fn write(&mut self, data: u64, byte_len: usize) -> Result<(), BitError> {
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if byte_len > 8 {
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panic!()
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return Err(BitError::InputLength);
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}
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let mut padded_slice = [0u8; 8];
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@ -106,5 +117,7 @@ impl BitIO {
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self.byte_offset += byte_len;
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self.byte_size = self.byte_offset + (self.bit_offset + 7) / 8;
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Ok(())
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}
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}
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@ -4,7 +4,7 @@ use std::{
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io::{Read, Seek, Write},
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};
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use crate::binio::BitIO;
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use crate::binio::BitIo;
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use crate::common::CzError;
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/// The size of compressed data in each chunk
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@ -189,7 +189,7 @@ fn decompress_lzw2(input_data: &[u8], size: usize) -> Vec<u8> {
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let data_size = input_data.len();
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data.extend_from_slice(&[0, 0]);
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let mut bit_io = BitIO::new(data);
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let mut bit_io = BitIo::new(data);
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let mut w = dictionary.get(&0).unwrap().clone();
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let mut element;
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@ -391,8 +391,8 @@ fn compress_lzw2(data: &[u8], size: usize, last: Vec<u8>) -> (usize, Vec<u8>, Ve
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element = last
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}
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let mut bit_io = BitIO::new(vec![0u8; size + 2]);
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let write_bit = |bit_io: &mut BitIO, code: u64| {
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let mut bit_io = BitIo::new(vec![0u8; size + 2]);
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let write_bit = |bit_io: &mut BitIo, code: u64| {
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if code > 0x7FFF {
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bit_io.write_bit(1, 1);
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bit_io.write_bit(code, 18);
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@ -195,6 +195,7 @@ impl DynamicCz {
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/// Internally, the [`DynamicCz`] struct operates on 32-bit RGBA values,
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/// which is the highest encountered in CZ# files, therefore saving them
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/// as a PNG of the same or better quality is lossless.
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#[cfg(feature = "png")]
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pub fn save_as_png<P: ?Sized + AsRef<Path>>(
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&self,
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path: &P,
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@ -1,5 +1,6 @@
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use byteorder::{ReadBytesExt, WriteBytesExt};
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use std::io::{Read, Seek, SeekFrom, Write};
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use std::time::Instant;
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use crate::common::{CommonHeader, CzError};
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use crate::compression::{compress, decompress, get_chunk_info};
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@ -11,8 +12,13 @@ pub fn decode<T: Seek + ReadBytesExt + Read>(
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let block_info = get_chunk_info(bytes)?;
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bytes.seek(SeekFrom::Start(block_info.length as u64))?;
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let timer = Instant::now();
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let bitmap = decompress(bytes, &block_info)?;
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dbg!(timer.elapsed());
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let timer = Instant::now();
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let bitmap = line_diff(header, &bitmap);
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dbg!(timer.elapsed());
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Ok(bitmap)
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}
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@ -46,17 +52,17 @@ fn line_diff(header: &CommonHeader, data: &[u8]) -> Vec<u8> {
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let pixel_byte_count = header.depth() >> 3;
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let line_byte_count = (width * pixel_byte_count as u32) as usize;
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let mut curr_line: Vec<u8>;
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let mut prev_line: Vec<u8> = Vec::with_capacity(line_byte_count);
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let mut curr_line;
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let mut prev_line = Vec::with_capacity(line_byte_count);
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let mut i = 0;
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for y in 0..height {
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curr_line = data[i..i + line_byte_count].to_vec();
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if y % block_height as u32 != 0 {
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for x in 0..line_byte_count {
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curr_line[x] = u8::wrapping_add(curr_line[x], prev_line[x])
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}
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curr_line.iter_mut().zip(&prev_line).for_each(|(curr_p, prev_p)| {
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*curr_p = curr_p.wrapping_add(*prev_p)
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});
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}
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prev_line.clone_from(&curr_line);
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@ -1,6 +1,6 @@
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use byteorder::{ReadBytesExt, WriteBytesExt};
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use image::RgbaImage;
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use std::io::{Read, Seek, SeekFrom, Write};
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use std::time::Instant;
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use crate::common::{CommonHeader, CzError};
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use crate::compression::{compress, decompress, get_chunk_info};
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@ -12,14 +12,15 @@ pub fn decode<T: Seek + ReadBytesExt + Read>(
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let block_info = get_chunk_info(bytes)?;
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bytes.seek(SeekFrom::Start(block_info.length as u64))?;
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let timer = Instant::now();
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let data = decompress(bytes, &block_info)?;
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dbg!(timer.elapsed());
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let timer = Instant::now();
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let output = line_diff(header, &data);
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dbg!(timer.elapsed());
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let mut picture = image::RgbaImage::new(header.width() as u32, header.height() as u32);
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line_diff(&mut picture, &data);
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Ok(picture.into_raw())
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Ok(output)
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}
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pub fn encode<T: WriteBytesExt + Write>(
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@ -38,9 +39,12 @@ pub fn encode<T: WriteBytesExt + Write>(
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Ok(())
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}
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fn line_diff(picture: &mut RgbaImage, data: &[u8]) {
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let width = picture.width();
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let height = picture.height();
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fn line_diff(header: &CommonHeader, data: &[u8]) -> Vec<u8> {
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let width = header.width() as u32;
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let height = header.height() as u32;
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let mut output_buf = Vec::with_capacity((width * height * 4) as usize);
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let block_height = (f32::ceil(height as f32 / 3.0) as u16) as u32;
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let mut curr_line;
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@ -49,37 +53,38 @@ fn line_diff(picture: &mut RgbaImage, data: &[u8]) {
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let mut curr_alpha;
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let mut prev_alpha = Vec::with_capacity(width as usize);
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let pcount = (width * height * 3) as usize;
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let mut i = 0;
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let mut z = 0;
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let mut rgb_index = 0;
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let mut alpha_index = (width * height * 3) as usize;
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for y in 0..height {
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curr_line = data[i..i + width as usize * 3].to_vec();
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curr_alpha = data[pcount + z..pcount + z + width as usize].to_vec();
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curr_line = data[rgb_index..rgb_index + width as usize * 3].to_vec();
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curr_alpha = data[alpha_index..alpha_index + width as usize].to_vec();
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if y % block_height != 0 {
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for x in 0..(width as usize * 3) {
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curr_line[x] = curr_line[x].wrapping_add(prev_line[x])
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}
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for x in 0..width as usize {
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curr_alpha[x] = curr_alpha[x].wrapping_add(prev_alpha[x])
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}
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curr_line.iter_mut().zip(&prev_line).for_each(|(curr_p, prev_p)| {
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*curr_p = curr_p.wrapping_add(*prev_p);
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});
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curr_alpha.iter_mut().zip(&prev_alpha).for_each(|(curr_a, prev_a)| {
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*curr_a = curr_a.wrapping_add(*prev_a);
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});
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}
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for x in 0..width as usize {
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picture.get_pixel_mut(x as u32, y).0 = [
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curr_line[x * 3],
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curr_line[x * 3 + 1],
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curr_line[x * 3 + 2],
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let pos = x * 3;
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output_buf.extend_from_slice(&[
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curr_line[pos],
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curr_line[pos + 1],
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curr_line[pos + 2],
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curr_alpha[x],
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];
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]);
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}
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prev_line.clone_from(&curr_line);
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prev_alpha.clone_from(&curr_alpha);
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i += width as usize * 3;
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z += width as usize;
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rgb_index += width as usize * 3;
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alpha_index += width as usize;
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}
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output_buf
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}
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fn diff_line(header: &CommonHeader, input: &[u8]) -> Vec<u8> {
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