mirror of
https://github.com/G2-Games/lbee-utils.git
synced 2025-04-19 07:12:55 -05:00
Refactored code, cleaned up CZ3 implementation
This commit is contained in:
parent
eea4e58e2b
commit
27eea7a38a
5 changed files with 253 additions and 168 deletions
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@ -4,5 +4,6 @@ version = "0.1.0"
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edition = "2021"
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[dependencies]
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byteorder = "1.5.0"
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image = "0.25"
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thiserror = "1.0.59"
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154
src/cz_common.rs
154
src/cz_common.rs
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@ -1,5 +1,8 @@
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//! Shared types and traits between CZ# files
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use std::io::{self, Cursor, Read};
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use byteorder::{LittleEndian, ReadBytesExt};
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use image::Rgba;
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use thiserror::Error;
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@ -8,8 +11,11 @@ pub enum CzError {
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#[error("Version in header does not match expected version")]
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VersionMismatch,
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#[error("Format of supplied file is incorrect")]
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InvalidFormat,
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#[error("Format of supplied file is incorrect; expected {} bytes, got {}", expected, got)]
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InvalidFormat{expected: usize, got: usize},
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#[error("Failed to read input")]
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ReadError(#[from] io::Error),
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}
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pub trait CzHeader {
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@ -28,7 +34,7 @@ pub trait CzHeader {
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/// The common first part of a header of a CZ# file
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#[derive(Debug, Clone, Copy)]
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pub(crate) struct CommonHeader {
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pub struct CommonHeader {
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/// Format version from the magic bytes, (eg. CZ3, CZ4)
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pub version: u8,
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@ -46,14 +52,17 @@ pub(crate) struct CommonHeader {
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}
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impl CommonHeader {
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pub fn new(bytes: &[u8]) -> Self {
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Self {
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version: bytes[2] - b'0',
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length: u32::from_le_bytes(bytes[4..8].try_into().unwrap()),
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width: u16::from_le_bytes(bytes[8..10].try_into().unwrap()),
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height: u16::from_le_bytes(bytes[10..12].try_into().unwrap()),
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depth: u16::from_le_bytes(bytes[12..14].try_into().unwrap()),
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}
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pub fn new(bytes: &mut Cursor<&[u8]>) -> Result<Self, io::Error> {
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let mut magic = [0u8; 4];
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bytes.read_exact(&mut magic)?;
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Ok(Self {
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version: magic[2] - b'0',
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length: bytes.read_u32::<LittleEndian>()?,
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width: bytes.read_u16::<LittleEndian>()?,
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height: bytes.read_u16::<LittleEndian>()?,
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depth: bytes.read_u16::<LittleEndian>()?,
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})
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}
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}
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@ -73,14 +82,125 @@ pub trait CzImage {
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fn into_bitmap(self) -> Vec<u8>;
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}
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pub fn parse_colormap(input: &[u8], num_colors: usize) -> Vec<Rgba<u8>> {
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pub fn parse_colormap(input: &mut Cursor<&[u8]>, num_colors: usize) -> Result<Vec<Rgba<u8>>, CzError> {
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let mut colormap = Vec::with_capacity(num_colors);
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let mut rgba_buf = [0u8; 4];
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let input_iter = input.windows(4).step_by(4).take(num_colors);
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for color in input_iter {
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colormap.push(Rgba(color.try_into().unwrap()));
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for _ in 0..num_colors {
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input.read_exact(&mut rgba_buf)?;
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colormap.push(Rgba(rgba_buf));
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}
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colormap
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Ok(colormap)
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}
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pub struct ChunkInfo {
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pub size_compressed: usize,
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pub size_raw: usize,
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}
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pub struct CompressionInfo {
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pub chunk_count: usize,
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pub total_size_compressed: usize,
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pub total_size_raw: usize,
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pub chunks: Vec<ChunkInfo>,
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/// Length of the compression chunk info
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pub length: usize,
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}
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/// Get info about the compression chunks
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pub fn parse_chunk_info(bytes: &mut Cursor<&[u8]>) -> Result<CompressionInfo, CzError> {
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let parts_count = bytes.read_u32::<LittleEndian>()?;
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dbg!(parts_count);
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let mut part_sizes = vec![];
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let mut total_size = 0;
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let mut total_size_raw = 0;
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for _ in 0..parts_count {
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let compressed_size = bytes.read_u32::<LittleEndian>()? * 2;
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total_size += compressed_size;
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let raw_size = bytes.read_u32::<LittleEndian>()? * 4;
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total_size_raw += raw_size;
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part_sizes.push(ChunkInfo {
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size_compressed: compressed_size as usize,
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size_raw: raw_size as usize,
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});
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}
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Ok(CompressionInfo {
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chunk_count: parts_count as usize,
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total_size_compressed: total_size as usize,
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total_size_raw: total_size_raw as usize,
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chunks: part_sizes,
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length: bytes.position() as usize,
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})
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}
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pub fn decompress(input: &mut Cursor<&[u8]>, chunk_info: CompressionInfo) -> Result<Vec<u8>, CzError> {
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let mut m_dst = 0;
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let mut bitmap = vec![0; chunk_info.total_size_raw];
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for chunk in chunk_info.chunks {
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let mut part = vec![0u8; chunk.size_compressed];
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input.read_exact(&mut part)?;
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for j in (0..part.len()).step_by(2) {
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let ctl = part[j + 1];
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if ctl == 0 {
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bitmap[m_dst] = part[j];
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m_dst += 1;
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} else {
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m_dst += copy_range(&mut bitmap, &part, get_offset(&part, j), m_dst);
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}
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}
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}
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Ok(bitmap)
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}
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fn get_offset(input: &[u8], src: usize) -> usize {
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(((input[src] as usize) | (input[src + 1] as usize) << 8) - 0x101) * 2
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}
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fn copy_range(bitmap: &mut Vec<u8>, input: &[u8], src: usize, dst: usize) -> usize {
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let mut dst = dst;
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let start_pos = dst;
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if input[src + 1] == 0 {
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bitmap[dst] = input[src];
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dst += 1;
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} else if get_offset(input, src) == src {
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bitmap[dst] = 0;
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dst += 1;
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} else {
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dst += copy_range(bitmap, input, get_offset(input, src), dst);
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}
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if input[src + 3] == 0 {
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bitmap[dst] = input[src + 2];
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dst += 1;
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} else if get_offset(input, src + 2) == src {
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bitmap[dst] = bitmap[start_pos];
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dst += 1;
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} else {
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bitmap[dst] = copy_one(input, get_offset(input, src + 2));
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dst += 1;
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}
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dst - start_pos
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}
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fn copy_one(input: &[u8], src: usize) -> u8 {
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if input[src + 1] == 0 {
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input[src]
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} else if get_offset(input, src) == src {
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0
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} else {
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copy_one(input, get_offset(input, src))
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}
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}
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@ -1,3 +1,5 @@
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use std::io::Cursor;
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use crate::cz_common::{CommonHeader, CzError, CzHeader, CzImage};
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#[derive(Debug)]
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@ -32,7 +34,8 @@ pub struct Cz0Image {
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impl CzHeader for Cz0Header {
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fn new(bytes: &[u8]) -> Result<Self, CzError> {
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let common = CommonHeader::new(bytes);
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let mut input = Cursor::new(bytes);
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let common = CommonHeader::new(&mut input)?;
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if common.version != 0 {
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return Err(CzError::VersionMismatch)
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@ -40,7 +43,7 @@ impl CzHeader for Cz0Header {
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let mut offset_width = None;
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let mut offset_height = None;
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if common.length < 28 {
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if common.length > 28 {
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offset_width = Some(u16::from_le_bytes(bytes[28..30].try_into().unwrap()));
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offset_height = Some(u16::from_le_bytes(bytes[30..32].try_into().unwrap()));
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}
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@ -1,124 +1,49 @@
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use std::io::Cursor;
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use image::{ImageFormat, Rgba};
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use crate::cz_common::{parse_colormap, CommonHeader, CzError, CzHeader, CzImage};
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#[derive(Debug, Clone)]
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pub struct Cz1Header {
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/// Common CZ# header
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common: CommonHeader,
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}
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use crate::cz_common::{decompress, parse_chunk_info, parse_colormap, CommonHeader, CzError, CzImage};
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#[derive(Debug, Clone)]
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pub struct Cz1Image {
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header: Cz1Header,
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header: CommonHeader,
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bitmap: Vec<u8>,
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palette: Option<Vec<Rgba<u8>>>,
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}
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impl CzHeader for Cz1Header {
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fn new(bytes: &[u8]) -> Result<Self, CzError> {
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let common = CommonHeader::new(bytes);
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/*
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if common.version != 1 {
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return Err(CzError::VersionMismatch)
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}
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*/
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Ok(Self {
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common,
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})
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}
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fn version(&self) -> u8 {
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self.common.version
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}
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fn header_length(&self) -> usize {
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self.common.length as usize
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}
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fn width(&self) -> u16 {
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self.common.width
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}
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fn height(&self) -> u16 {
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self.common.height
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}
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fn depth(&self) -> u16 {
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self.common.depth
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}
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palette: Vec<Rgba<u8>>,
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}
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impl CzImage for Cz1Image {
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type Header = Cz1Header;
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type Header = CommonHeader;
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fn decode(bytes: &[u8]) -> Result<Self, CzError> {
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let mut position = 0;
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let mut input = Cursor::new(bytes);
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// Get the header from the input
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let header = Cz1Header::new(bytes)?;
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position += header.header_length();
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let header = CommonHeader::new(&mut input).unwrap();
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// The color palette
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// The color palette, gotten for 8 and 4 BPP images
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let mut palette = None;
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if header.common.depth == 8 {
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let temp_palette = parse_colormap(&bytes[position..], 0x100);
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position += temp_palette.len() * 4;
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palette = Some(temp_palette);
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if header.depth == 8 || header.depth == 4 {
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palette = Some(parse_colormap(&mut input, 1 << header.depth)?);
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}
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let parts_count = u32::from_le_bytes(bytes[position..position + 4].try_into().unwrap());
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position += 4;
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dbg!(parts_count);
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let mut part_sizes = vec![0; parts_count as usize];
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let mut total_size = 0;
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let mut decompressed_size = 0;
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let chunk_info = parse_chunk_info(&mut input)?;
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for size in &mut part_sizes {
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let part_size = u32::from_le_bytes(bytes[position..position + 4].try_into().unwrap()) * 2;
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*size = part_size;
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total_size += part_size;
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position += 4;
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let orig_size = u32::from_le_bytes(bytes[position..position + 4].try_into().unwrap()) * 4;
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decompressed_size += orig_size;
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position += 4;
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dbg!(part_size, orig_size);
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if chunk_info.total_size_compressed as usize > bytes.len() {
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return Err(CzError::InvalidFormat{
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expected: chunk_info.total_size_compressed,
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got: bytes.len(),
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})
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}
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if position + total_size as usize > bytes.len() {
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return Err(CzError::InvalidFormat)
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}
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let mut bitmap = decompress(&mut input, chunk_info).unwrap();
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let mut m_dst = 0;
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let mut bitmap = vec![0; decompressed_size as usize];
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for size in part_sizes {
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let part = &bytes[position..position + size as usize];
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position += size as usize;
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for j in (0..part.len()).step_by(2) {
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let ctl = part[j + 1];
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if ctl == 0 {
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bitmap[m_dst] = part[j];
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m_dst += 1;
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} else {
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m_dst += copy_range(&mut bitmap, part, get_offset(part, j), m_dst);
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}
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}
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}
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if let Some(temp_palette) = &palette {
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apply_palette(&mut bitmap, &temp_palette);
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// Apply the palette if it exists
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if let Some(pal) = &palette {
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apply_palette(&mut bitmap, pal);
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}
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let image = Self {
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header,
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bitmap,
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palette,
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palette: palette.unwrap(),
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};
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Ok(image)
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@ -126,8 +51,8 @@ impl CzImage for Cz1Image {
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fn save_as_png(&self, name: &str) {
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let img = image::RgbaImage::from_raw(
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self.header.common.width as u32,
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self.header.common.height as u32,
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self.header.width as u32,
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self.header.height as u32,
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self.bitmap.clone()
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).unwrap();
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@ -143,11 +68,7 @@ impl CzImage for Cz1Image {
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}
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}
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fn get_offset(input: &[u8], src: usize) -> usize {
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(((input[src] as usize) | (input[src + 1] as usize) << 8) - 0x101) * 2
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}
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fn apply_palette(input: &mut Vec<u8>, palette: &Vec<Rgba<u8>>) {
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fn apply_palette(input: &mut Vec<u8>, palette: &[Rgba<u8>]) {
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let mut output_map = Vec::new();
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for byte in input.iter() {
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@ -157,41 +78,3 @@ fn apply_palette(input: &mut Vec<u8>, palette: &Vec<Rgba<u8>>) {
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*input = output_map
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}
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fn copy_range(bitmap: &mut Vec<u8>, input: &[u8], src: usize, dst: usize) -> usize {
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let mut dst = dst;
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let start_pos = dst;
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if input[src + 1] == 0 {
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bitmap[dst] = input[src];
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dst += 1;
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} else if get_offset(input, src) == src {
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bitmap[dst] = 0;
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dst += 1;
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} else {
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dst += copy_range(bitmap, input, get_offset(input, src), dst);
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}
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if input[src + 3] == 0 {
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bitmap[dst] = input[src + 2];
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dst += 1;
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} else if get_offset(input, src + 2) == src {
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bitmap[dst] = bitmap[start_pos];
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dst += 1;
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} else {
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bitmap[dst] = copy_one(input, get_offset(input, src + 2));
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dst += 1;
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}
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dst - start_pos
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}
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fn copy_one(input: &[u8], src: usize) -> u8 {
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if input[src + 1] == 0 {
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input[src]
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} else if get_offset(input, src) == src {
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0
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} else {
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copy_one(input, get_offset(input, src))
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}
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}
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@ -1,23 +1,101 @@
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use std::io::Cursor;
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use image::ImageFormat;
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use crate::cz_common::{CzError, CzHeader, CzImage};
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use crate::cz_common::{decompress, parse_chunk_info, CommonHeader, CzError, CzHeader, CzImage};
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use super::cz1::Cz1Header;
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#[derive(Debug, Clone, Copy)]
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pub struct Cz3Header {
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/// Common CZ# header
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common: CommonHeader,
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#[derive(Debug)]
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/// Width of cropped image area
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pub crop_width: u16,
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/// Height of cropped image area
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pub crop_height: u16,
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/// Bounding box width
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pub bounds_width: u16,
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/// Bounding box height
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pub bounds_height: u16,
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/// Offset width
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pub offset_width: Option<u16>,
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/// Offset height
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pub offset_height: Option<u16>,
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}
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impl CzHeader for Cz3Header {
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fn new(bytes: &[u8]) -> Result<Self, CzError> where Self: Sized {
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let mut input = Cursor::new(bytes);
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let common = CommonHeader::new(&mut input)?;
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if common.version != 3 {
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return Err(CzError::VersionMismatch)
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}
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|
||||
let mut offset_width = None;
|
||||
let mut offset_height = None;
|
||||
if common.length > 28 {
|
||||
offset_width = Some(u16::from_le_bytes(bytes[28..30].try_into().unwrap()));
|
||||
offset_height = Some(u16::from_le_bytes(bytes[30..32].try_into().unwrap()));
|
||||
}
|
||||
|
||||
Ok(Self {
|
||||
common,
|
||||
|
||||
crop_width: u16::from_le_bytes(bytes[20..22].try_into().unwrap()),
|
||||
crop_height: u16::from_le_bytes(bytes[22..24].try_into().unwrap()),
|
||||
|
||||
bounds_width: u16::from_le_bytes(bytes[24..26].try_into().unwrap()),
|
||||
bounds_height: u16::from_le_bytes(bytes[26..28].try_into().unwrap()),
|
||||
|
||||
offset_width,
|
||||
offset_height,
|
||||
})
|
||||
}
|
||||
|
||||
fn version(&self) -> u8 {
|
||||
self.common.version
|
||||
}
|
||||
|
||||
fn header_length(&self) -> usize {
|
||||
self.common.length as usize
|
||||
}
|
||||
|
||||
fn width(&self) -> u16 {
|
||||
self.common.width
|
||||
}
|
||||
|
||||
fn height(&self) -> u16 {
|
||||
self.common.height
|
||||
}
|
||||
|
||||
fn depth(&self) -> u16 {
|
||||
self.common.depth
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Cz3Image {
|
||||
header: Cz1Header,
|
||||
header: Cz3Header,
|
||||
bitmap: Vec<u8>,
|
||||
}
|
||||
|
||||
impl CzImage for Cz3Image {
|
||||
type Header = Cz1Header;
|
||||
type Header = Cz3Header;
|
||||
|
||||
fn decode(bytes: &[u8]) -> Result<Self, CzError> {
|
||||
let cz1_image = crate::formats::cz1::Cz1Image::decode(bytes)?;
|
||||
let mut input = Cursor::new(bytes);
|
||||
let header = Cz3Header::new(bytes)?;
|
||||
input.set_position(header.header_length() as u64);
|
||||
|
||||
let header = cz1_image.header().clone();
|
||||
let mut bitmap = cz1_image.into_bitmap();
|
||||
let block_info = parse_chunk_info(&mut input)?;
|
||||
|
||||
let mut bitmap = decompress(&mut input, block_info)?;
|
||||
|
||||
dbg!(bitmap.len());
|
||||
|
||||
|
|
Loading…
Reference in a new issue