mirror of
https://github.com/Dangoware/dmp-core.git
synced 2025-04-19 13:42:53 -05:00
302 lines
9.8 KiB
Rust
302 lines
9.8 KiB
Rust
// Crate things
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//use crate::music_controller::config::Config;
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use crate::music_storage::music_db::URI;
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use std::error::Error;
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use std::sync::{Arc, Mutex, RwLock};
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use std::sync::mpsc::{self, Receiver, Sender};
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use crossbeam_channel::bounded;
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// GStreamer things
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use glib::{FlagsClass, MainContext};
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use gst::{ClockTime, Element};
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use gstreamer as gst;
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use gstreamer::prelude::*;
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// Time things
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use chrono::Duration;
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#[derive(Debug)]
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pub enum PlayerCmd {
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Play,
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Pause,
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Eos,
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AboutToFinish,
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}
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/// An instance of a music player with a GStreamer backend
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pub struct Player {
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source: Option<URI>,
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//pub message_tx: Sender<PlayerCmd>,
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pub message_rx: crossbeam::channel::Receiver<PlayerCmd>,
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playbin: Arc<RwLock<Element>>,
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paused: bool,
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volume: f64,
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start: Arc<RwLock<Option<Duration>>>,
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end: Arc<RwLock<Option<Duration>>>,
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pub position: Arc<RwLock<Option<Duration>>>,
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gapless: bool,
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}
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impl Default for Player {
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fn default() -> Self {
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Self::new()
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}
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}
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impl Player {
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pub fn new() -> Self {
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// Initialize GStreamer
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gst::init().unwrap();
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let playbin_arc = Arc::new(RwLock::new(gst::ElementFactory::make("playbin3").build().unwrap()));
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let playbin = playbin_arc.clone();
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let flags = playbin.read().unwrap().property_value("flags");
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let flags_class = FlagsClass::with_type(flags.type_()).unwrap();
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// Set up the Playbin flags to only play audio
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let flags = flags_class
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.builder_with_value(flags)
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.unwrap()
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.set_by_nick("audio")
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.set_by_nick("download")
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.unset_by_nick("video")
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.unset_by_nick("text")
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.build()
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.unwrap();
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playbin.write().unwrap().set_property_from_value("flags", &flags);
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let position = Arc::new(RwLock::new(None));
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let start = Arc::new(RwLock::new(None));
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let end: Arc<RwLock<Option<Duration>>> = Arc::new(RwLock::new(None));
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let position_update = position.clone();
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let start_update = Arc::clone(&start);
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let end_update = Arc::clone(&end);
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let (message_tx, message_rx) = bounded(1);
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std::thread::spawn(move || {
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loop {
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let mut pos_temp = playbin_arc
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.read()
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.unwrap()
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.query_position::<ClockTime>()
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.map(|pos| Duration::nanoseconds(pos.nseconds() as i64));
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if pos_temp.is_some()
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&& start_update.read().unwrap().is_some()
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&& end_update.read().unwrap().is_some()
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{
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let atf = end_update.read().unwrap().unwrap() - Duration::milliseconds(100);
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if pos_temp.unwrap() >= end_update.read().unwrap().unwrap() {
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message_tx.try_send(PlayerCmd::Eos).unwrap();
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playbin_arc
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.write()
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.unwrap()
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.set_state(gst::State::Ready)
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.expect("Unable to set the pipeline state");
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*start_update.write().unwrap() = None;
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*end_update.write().unwrap() = None;
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} else if pos_temp.unwrap() >= atf {
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match message_tx.try_send(PlayerCmd::AboutToFinish) {
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Ok(_) => (),
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Err(_) => (),
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}
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}
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// This has to be done AFTER the current time in the file
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// is calculated, or everything else is wrong
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if let Some(time) = *start_update.read().unwrap() {
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pos_temp = Some(pos_temp.unwrap() - time)
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}
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}
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*position_update.write().unwrap() = pos_temp;
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std::thread::sleep(std::time::Duration::from_millis(50));
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}
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});
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/*
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playbin.read().unwrap().connect("about-to-finish", false, move |_| {
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//message_tx.send(PlayerCmd::AboutToFinish).unwrap();
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None
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});
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*/
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let source = None;
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Self {
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source,
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playbin,
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message_rx,
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paused: false,
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volume: 1.0,
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gapless: false,
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start,
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end,
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position,
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}
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}
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pub fn source(&self) -> &Option<URI> {
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&self.source
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}
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pub fn enqueue_next(&mut self, next_track: &URI) {
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self.ready().unwrap();
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self.set_source(next_track);
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self.play().unwrap();
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}
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/// Set the playback URI
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fn set_source(&mut self, source: &URI) {
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self.source = Some(source.clone());
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match source {
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URI::Cue {start, end, ..} => {
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self.playbin.write().unwrap().set_property("uri", source.as_uri());
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// Set the start and end positions of the CUE file
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*self.start.write().unwrap() = Some(Duration::from_std(*start).unwrap());
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*self.end.write().unwrap() = Some(Duration::from_std(*end).unwrap());
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self.pause().unwrap();
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// Wait for it to be ready, and then move to the proper position
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let now = std::time::Instant::now();
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while now.elapsed() < std::time::Duration::from_millis(20) {
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if self.seek_to(Duration::from_std(*start).unwrap()).is_ok() {
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return;
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}
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std::thread::sleep(std::time::Duration::from_millis(1));
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}
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panic!("Couldn't seek to beginning of cue track in reasonable time (>20ms)");
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},
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_ => {
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self.playbin.write().unwrap().set_property("uri", source.as_uri());
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self.pause().unwrap();
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while self.playbin.read().unwrap().query_duration::<ClockTime>().is_none() {
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std::thread::sleep(std::time::Duration::from_millis(1));
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};
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*self.start.write().unwrap() = Some(Duration::seconds(0));
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*self.end.write().unwrap() = self.playbin
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.read()
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.unwrap()
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.query_duration::<ClockTime>()
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.map(|pos| Duration::nanoseconds(pos.nseconds() as i64));
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},
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}
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}
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/// Set the playback volume, accepts a float from 0 to 1
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pub fn set_volume(&mut self, volume: f64) {
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self.volume = volume.clamp(0.0, 1.0);
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self.set_gstreamer_volume(self.volume);
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}
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/// Set volume of the internal playbin player, can be
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/// used to bypass the main volume control for seeking
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fn set_gstreamer_volume(&mut self, volume: f64) {
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self.playbin.write().unwrap().set_property("volume", volume)
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}
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/// Returns the current volume level, a float from 0 to 1
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pub fn volume(&mut self) -> f64 {
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self.volume
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}
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fn set_state(&mut self, state: gst::State) -> Result<(), gst::StateChangeError> {
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self.playbin
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.write()
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.unwrap()
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.set_state(state)?;
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Ok(())
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}
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pub fn ready(&mut self) -> Result<(), gst::StateChangeError> {
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self.set_state(gst::State::Ready)
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}
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/// If the player is paused or stopped, starts playback
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pub fn play(&mut self) -> Result<(), gst::StateChangeError> {
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self.set_state(gst::State::Playing)
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}
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/// Pause, if playing
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pub fn pause(&mut self) -> Result<(), gst::StateChangeError> {
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self.paused = true;
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self.set_state(gst::State::Paused)
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}
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/// Resume from being paused
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pub fn resume(&mut self) -> Result<(), gst::StateChangeError> {
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self.paused = false;
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self.set_state(gst::State::Playing)
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}
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/// Check if playback is paused
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pub fn is_paused(&mut self) -> bool {
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self.playbin.read().unwrap().current_state() == gst::State::Paused
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}
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/// Get the current playback position of the player
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pub fn position(&mut self) -> Option<Duration> {
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*self.position.read().unwrap()
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}
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/// Get the duration of the currently playing track
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pub fn duration(&mut self) -> Option<Duration> {
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if self.end.read().unwrap().is_some() && self.start.read().unwrap().is_some() {
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Some(self.end.read().unwrap().unwrap() - self.start.read().unwrap().unwrap())
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} else {
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self.playbin
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.read()
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.unwrap()
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.query_duration::<ClockTime>()
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.map(|pos| Duration::nanoseconds(pos.nseconds() as i64))
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}
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}
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/// Seek relative to the current position
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pub fn seek_by(&mut self, seek_amount: Duration) -> Result<(), Box<dyn Error>> {
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let time_pos = match *self.position.read().unwrap() {
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Some(pos) => pos,
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None => return Err("No position".into()),
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};
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let seek_pos = time_pos + seek_amount;
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self.seek_to(seek_pos)?;
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Ok(())
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}
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/// Seek absolutely
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pub fn seek_to(&mut self, target_pos: Duration) -> Result<(), Box<dyn Error>> {
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let seek_pos_clock = ClockTime::from_useconds(target_pos.num_microseconds().unwrap() as u64);
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self.set_gstreamer_volume(0.0);
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self.playbin
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.write()
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.unwrap()
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.seek_simple(gst::SeekFlags::FLUSH, seek_pos_clock)?;
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self.set_gstreamer_volume(self.volume);
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Ok(())
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}
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pub fn state(&mut self) -> gst::State {
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self.playbin.read().unwrap().current_state()
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}
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}
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impl Drop for Player {
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/// Cleans up `GStreamer` pipeline when `Backend` is dropped.
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fn drop(&mut self) {
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self.playbin
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.write()
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.unwrap()
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.set_state(gst::State::Null)
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.expect("Unable to set the pipeline to the `Null` state");
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}
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}
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