mirror of
https://github.com/Dangoware/dmp-core.git
synced 2025-04-19 17:42:56 -05:00
511 lines
17 KiB
Rust
511 lines
17 KiB
Rust
// Crate things
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//use crate::music_controller::config::Config;
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use crate::music_storage::library::URI;
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use crossbeam_channel::unbounded;
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use std::error::Error;
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use std::sync::{Arc, RwLock, RwLockReadGuard, RwLockWriteGuard};
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// GStreamer things
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use glib::FlagsClass;
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use gst::{ClockTime, Element};
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use gstreamer as gst;
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use gstreamer::prelude::*;
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// Extra things
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use chrono::Duration;
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use thiserror::Error;
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#[derive(Debug)]
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pub enum PlayerCmd {
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Play,
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Pause,
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Eos,
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AboutToFinish,
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}
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#[derive(Debug, PartialEq, Eq)]
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pub enum PlayerState {
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Playing,
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Paused,
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Ready,
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Buffering(u8),
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Null,
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VoidPending,
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}
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impl From<gst::State> for PlayerState {
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fn from(value: gst::State) -> Self {
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match value {
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gst::State::VoidPending => Self::VoidPending,
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gst::State::Playing => Self::Playing,
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gst::State::Paused => Self::Paused,
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gst::State::Ready => Self::Ready,
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gst::State::Null => Self::Null,
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}
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}
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}
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impl TryInto<gst::State> for PlayerState {
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fn try_into(self) -> Result<gst::State, Box<dyn Error>> {
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match self {
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Self::VoidPending => Ok(gst::State::VoidPending),
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Self::Playing => Ok(gst::State::Playing),
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Self::Paused => Ok(gst::State::Paused),
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Self::Ready => Ok(gst::State::Ready),
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Self::Null => Ok(gst::State::Null),
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state => Err(format!("Invalid gst::State: {:?}", state).into()),
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}
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}
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type Error = Box<dyn Error>;
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}
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#[derive(Error, Debug)]
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pub enum PlayerError {
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#[error("player initialization failed")]
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Init(#[from] glib::Error),
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#[error("element factory failed to create playbin3")]
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Factory(#[from] glib::BoolError),
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#[error("could not change playback state")]
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StateChange(#[from] gst::StateChangeError),
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#[error("the file or source is not found")]
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NotFound,
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#[error("failed to build gstreamer item")]
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Build,
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#[error("poison error")]
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Poison,
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#[error("general player error")]
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General,
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}
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#[derive(Debug, PartialEq, Eq)]
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enum PlaybackStats {
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Idle,
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Switching,
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Playing{
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start: Duration,
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end: Duration,
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},
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Finished // When this is sent, the thread will die!
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}
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/// An instance of a music player with a GStreamer backend
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#[derive(Debug)]
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pub struct Player {
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source: Option<URI>,
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//pub message_tx: Sender<PlayerCmd>,
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pub message_rx: crossbeam::channel::Receiver<PlayerCmd>,
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playback_tx: crossbeam::channel::Sender<PlaybackStats>,
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playbin: Arc<RwLock<Element>>,
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volume: f64,
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start: Option<Duration>,
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end: Option<Duration>,
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paused: bool,
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position: Arc<RwLock<Option<Duration>>>,
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}
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impl Player {
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pub fn new() -> Result<Self, PlayerError> {
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// Initialize GStreamer, maybe figure out how to nicely fail here
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gst::init()?;
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let ctx = glib::MainContext::default();
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let _guard = ctx.acquire();
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let mainloop = glib::MainLoop::new(Some(&ctx), false);
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let playbin_arc = Arc::new(RwLock::new(
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gst::ElementFactory::make("playbin3").build()?,
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));
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let playbin = playbin_arc.clone();
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let flags = playbin.read().unwrap().property_value("flags");
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let flags_class = FlagsClass::with_type(flags.type_()).unwrap();
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// Set up the Playbin flags to only play audio
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let flags = flags_class
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.builder_with_value(flags)
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.ok_or(PlayerError::Build)?
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.set_by_nick("audio")
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.set_by_nick("download")
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.unset_by_nick("video")
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.unset_by_nick("text")
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.build()
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.ok_or(PlayerError::Build)?;
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playbin.write().unwrap().set_property_from_value("flags", &flags);
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playbin.write().unwrap().set_property("instant-uri", true);
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let position = Arc::new(RwLock::new(None));
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// Set up the thread to monitor the position
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let (playback_tx, playback_rx) = unbounded();
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let (stat_tx, stat_rx) = unbounded::<PlaybackStats>();
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let position_update = Arc::clone(&position);
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let _playback_monitor = std::thread::spawn(move || { //TODO: Figure out how to return errors nicely in threads
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let mut stats = PlaybackStats::Idle;
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let mut pos_temp;
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loop {
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// Check for new messages or updates about how to proceed
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if let Ok(res) = stat_rx.recv_timeout(std::time::Duration::from_millis(100)) {
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stats = res
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}
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pos_temp = playbin_arc
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.read()
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.unwrap()
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.query_position::<ClockTime>()
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.map(|pos| Duration::nanoseconds(pos.nseconds() as i64));
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match stats {
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PlaybackStats::Playing{start, end} if pos_temp.is_some() => {
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// Check if the current playback position is close to the end
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let finish_point = end - Duration::milliseconds(250);
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if pos_temp.unwrap() >= end {
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let _ = playback_tx.try_send(PlayerCmd::Eos);
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playbin_arc
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.write()
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.unwrap()
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.set_state(gst::State::Ready)
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.expect("Unable to set the pipeline state");
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} else if pos_temp.unwrap() >= finish_point {
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let _ = playback_tx.try_send(PlayerCmd::AboutToFinish);
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}
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// This has to be done AFTER the current time in the file
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// is calculated, or everything else is wrong
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pos_temp = Some(pos_temp.unwrap() - start)
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},
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PlaybackStats::Finished => {
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*position_update.write().unwrap() = None;
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break
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},
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PlaybackStats::Idle | PlaybackStats::Switching => {},
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_ => ()
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}
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*position_update.write().unwrap() = pos_temp;
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}
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});
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// Set up the thread to monitor bus messages
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let playbin_bus_ctrl = Arc::clone(&playbin);
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let bus_watch = playbin
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.read()
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.unwrap()
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.bus()
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.expect("Failed to get GStreamer message bus")
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.add_watch(move |_bus, msg| {
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match msg.view() {
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gst::MessageView::Eos(_) => {}
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gst::MessageView::StreamStart(_) => println!("Stream start"),
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gst::MessageView::Error(_) => {
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playbin_bus_ctrl
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.write()
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.unwrap()
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.set_state(gst::State::Ready)
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.unwrap();
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playbin_bus_ctrl
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.write()
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.unwrap()
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.set_state(gst::State::Playing)
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.unwrap();
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}
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/* TODO: Fix buffering!!
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gst::MessageView::Buffering(buffering) => {
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let percent = buffering.percent();
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if percent < 100 {
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playbin_bus_ctrl
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.write()
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.unwrap()
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.set_state(gst::State::Paused)
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.unwrap();
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} else if !(buffering) {
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playbin_bus_ctrl
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.write()
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.unwrap()
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.set_state(gst::State::Playing)
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.unwrap();
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}
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}
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*/
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_ => (),
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}
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glib::ControlFlow::Continue
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})
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.expect("Failed to connect to GStreamer message bus");
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// Set up a thread to watch the messages
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std::thread::spawn(move || {
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let _watch = bus_watch;
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mainloop.run()
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});
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let source = None;
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Ok(Self {
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source,
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playbin,
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message_rx: playback_rx,
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playback_tx: stat_tx,
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volume: 1.0,
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start: None,
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end: None,
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paused: false,
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position,
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})
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}
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pub fn source(&self) -> &Option<URI> {
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&self.source
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}
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pub fn enqueue_next(&mut self, next_track: &URI) -> Result<(), PlayerError> {
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self.set_source(next_track)
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}
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/// Set the playback URI
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fn set_source(&mut self, source: &URI) -> Result<(), PlayerError> {
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if !source.exists().is_ok_and(|x| x) {
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// If the source doesn't exist, gstreamer will crash!
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return Err(PlayerError::NotFound)
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}
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// Make sure the playback tracker knows the stuff is stopped
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self.playback_tx.send(PlaybackStats::Switching).unwrap();
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let uri = self.playbin.read().unwrap().property_value("current-uri");
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self.source = Some(source.clone());
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match source {
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URI::Cue { start, end, .. } => {
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self.playbin
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.write()
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.unwrap()
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.set_property("uri", source.as_uri());
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// Set the start and end positions of the CUE file
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self.start = Some(Duration::from_std(*start).unwrap());
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self.end = Some(Duration::from_std(*end).unwrap());
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// Send the updated position to the tracker
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self.playback_tx.send(PlaybackStats::Playing{
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start: self.start.unwrap(),
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end: self.end.unwrap()
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}).unwrap();
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// Wait for it to be ready, and then move to the proper position
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self.play().unwrap();
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let now = std::time::Instant::now();
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while now.elapsed() < std::time::Duration::from_millis(20) {
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if self.seek_to(Duration::from_std(*start).unwrap()).is_ok() {
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return Ok(());
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}
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std::thread::sleep(std::time::Duration::from_millis(1));
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}
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panic!("Couldn't seek to beginning of cue track in reasonable time (>20ms)");
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}
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_ => {
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self.playbin
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.write()
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.unwrap()
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.set_property("uri", source.as_uri());
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self.play().unwrap();
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while uri.get::<&str>().unwrap_or("")
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== self.property("current-uri").get::<&str>().unwrap_or("")
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|| self.position().is_none()
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{
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std::thread::sleep(std::time::Duration::from_millis(10));
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}
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self.start = Some(Duration::seconds(0));
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self.end = self.raw_duration();
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// Send the updated position to the tracker
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self.playback_tx.send(PlaybackStats::Playing{
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start: self.start.unwrap(),
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end: self.end.unwrap()
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}).unwrap();
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}
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}
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Ok(())
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}
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/// Gets a mutable reference to the playbin element
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fn playbin_mut(
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&mut self,
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) -> Result<RwLockWriteGuard<gst::Element>, std::sync::PoisonError<RwLockWriteGuard<'_, Element>>>
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{
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let element = match self.playbin.write() {
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Ok(element) => element,
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Err(err) => return Err(err),
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};
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Ok(element)
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}
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/// Gets a read-only reference to the playbin element
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fn playbin(
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&self,
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) -> Result<RwLockReadGuard<gst::Element>, std::sync::PoisonError<RwLockReadGuard<'_, Element>>>
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{
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let element = match self.playbin.read() {
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Ok(element) => element,
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Err(err) => return Err(err),
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};
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Ok(element)
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}
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/// Set the playback volume, accepts a float from 0 to 1
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pub fn set_volume(&mut self, volume: f64) {
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self.volume = volume.clamp(0.0, 1.0);
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self.set_gstreamer_volume(self.volume);
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}
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/// Set volume of the internal playbin player, can be
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/// used to bypass the main volume control for seeking
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fn set_gstreamer_volume(&mut self, volume: f64) {
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self.playbin_mut().unwrap().set_property("volume", volume)
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}
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/// Returns the current volume level, a float from 0 to 1
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pub fn volume(&mut self) -> f64 {
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self.volume
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}
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fn set_state(&mut self, state: gst::State) -> Result<(), gst::StateChangeError> {
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self.playbin_mut().unwrap().set_state(state)?;
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Ok(())
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}
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pub fn ready(&mut self) -> Result<(), gst::StateChangeError> {
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self.set_state(gst::State::Ready)
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}
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/// If the player is paused or stopped, starts playback
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pub fn play(&mut self) -> Result<(), gst::StateChangeError> {
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self.set_state(gst::State::Playing)
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}
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/// Pause, if playing
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pub fn pause(&mut self) -> Result<(), gst::StateChangeError> {
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//*self.paused.write().unwrap() = true;
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self.set_state(gst::State::Paused)
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}
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/// Resume from being paused
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pub fn resume(&mut self) -> Result<(), gst::StateChangeError> {
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//*self.paused.write().unwrap() = false;
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self.set_state(gst::State::Playing)
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}
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/// Check if playback is paused
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pub fn is_paused(&mut self) -> bool {
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self.playbin().unwrap().current_state() == gst::State::Paused
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}
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/// Get the current playback position of the player
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pub fn position(&mut self) -> Option<Duration> {
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*self.position.read().unwrap()
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}
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/// Get the duration of the currently playing track
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pub fn duration(&mut self) -> Option<Duration> {
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if self.end.is_some() && self.start.is_some() {
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Some(self.end.unwrap() - self.start.unwrap())
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} else {
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self.raw_duration()
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}
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}
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pub fn raw_duration(&self) -> Option<Duration> {
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self.playbin()
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.unwrap()
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.query_duration::<ClockTime>()
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.map(|pos| Duration::nanoseconds(pos.nseconds() as i64))
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}
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/// Seek relative to the current position
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pub fn seek_by(&mut self, seek_amount: Duration) -> Result<(), Box<dyn Error>> {
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let time_pos = match *self.position.read().unwrap() {
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Some(pos) => pos,
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None => return Err("No position".into()),
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};
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let seek_pos = time_pos + seek_amount;
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self.seek_to(seek_pos)?;
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Ok(())
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}
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/// Seek absolutely
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pub fn seek_to(&mut self, target_pos: Duration) -> Result<(), Box<dyn Error>> {
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let start = if self.start.is_none() {
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return Err("Failed to seek: No START time".into());
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} else {
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self.start.unwrap()
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};
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let end = if self.end.is_none() {
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return Err("Failed to seek: No END time".into());
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} else {
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self.end.unwrap()
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};
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let adjusted_target = target_pos + start;
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let clamped_target = adjusted_target.clamp(start, end);
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let seek_pos_clock =
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ClockTime::from_useconds(clamped_target.num_microseconds().unwrap() as u64);
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self.set_gstreamer_volume(0.0);
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self.playbin_mut()
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.unwrap()
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.seek_simple(gst::SeekFlags::FLUSH, seek_pos_clock)?;
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self.set_gstreamer_volume(self.volume);
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Ok(())
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}
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/// Get the current state of the playback
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pub fn state(&mut self) -> PlayerState {
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self.playbin().unwrap().current_state().into()
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/*
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match *self.buffer.read().unwrap() {
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None => self.playbin().unwrap().current_state().into(),
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Some(value) => PlayerState::Buffering(value),
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}
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*/
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}
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pub fn property(&self, property: &str) -> glib::Value {
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self.playbin().unwrap().property_value(property)
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}
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/// Stop the playback entirely
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pub fn stop(&mut self) -> Result<(), gst::StateChangeError> {
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self.pause()?;
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self.ready()?;
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// Send the updated position to the tracker
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self.playback_tx.send(PlaybackStats::Idle).unwrap();
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// Set all positions to none
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*self.position.write().unwrap() = None;
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self.start = None;
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self.end = None;
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Ok(())
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}
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}
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impl Drop for Player {
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/// Cleans up the `GStreamer` pipeline and the monitoring
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/// thread when [Player] is dropped.
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fn drop(&mut self) {
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self.playbin_mut()
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.unwrap()
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.set_state(gst::State::Null)
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.expect("Unable to set the pipeline to the `Null` state");
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let _ = self.playback_tx.send(PlaybackStats::Finished);
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}
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}
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