dmp-core/src/music_player.rs
2024-03-10 19:22:31 -04:00

511 lines
17 KiB
Rust

// Crate things
//use crate::music_controller::config::Config;
use crate::music_storage::library::URI;
use crossbeam_channel::unbounded;
use std::error::Error;
use std::sync::{Arc, RwLock, RwLockReadGuard, RwLockWriteGuard};
// GStreamer things
use glib::FlagsClass;
use gst::{ClockTime, Element};
use gstreamer as gst;
use gstreamer::prelude::*;
// Extra things
use chrono::Duration;
use thiserror::Error;
#[derive(Debug)]
pub enum PlayerCmd {
Play,
Pause,
Eos,
AboutToFinish,
}
#[derive(Debug, PartialEq, Eq)]
pub enum PlayerState {
Playing,
Paused,
Ready,
Buffering(u8),
Null,
VoidPending,
}
impl From<gst::State> for PlayerState {
fn from(value: gst::State) -> Self {
match value {
gst::State::VoidPending => Self::VoidPending,
gst::State::Playing => Self::Playing,
gst::State::Paused => Self::Paused,
gst::State::Ready => Self::Ready,
gst::State::Null => Self::Null,
}
}
}
impl TryInto<gst::State> for PlayerState {
fn try_into(self) -> Result<gst::State, Box<dyn Error>> {
match self {
Self::VoidPending => Ok(gst::State::VoidPending),
Self::Playing => Ok(gst::State::Playing),
Self::Paused => Ok(gst::State::Paused),
Self::Ready => Ok(gst::State::Ready),
Self::Null => Ok(gst::State::Null),
state => Err(format!("Invalid gst::State: {:?}", state).into()),
}
}
type Error = Box<dyn Error>;
}
#[derive(Error, Debug)]
pub enum PlayerError {
#[error("player initialization failed")]
Init(#[from] glib::Error),
#[error("element factory failed to create playbin3")]
Factory(#[from] glib::BoolError),
#[error("could not change playback state")]
StateChange(#[from] gst::StateChangeError),
#[error("the file or source is not found")]
NotFound,
#[error("failed to build gstreamer item")]
Build,
#[error("poison error")]
Poison,
#[error("general player error")]
General,
}
#[derive(Debug, PartialEq, Eq)]
enum PlaybackStats {
Idle,
Switching,
Playing{
start: Duration,
end: Duration,
},
Finished // When this is sent, the thread will die!
}
/// An instance of a music player with a GStreamer backend
#[derive(Debug)]
pub struct Player {
source: Option<URI>,
//pub message_tx: Sender<PlayerCmd>,
pub message_rx: crossbeam::channel::Receiver<PlayerCmd>,
playback_tx: crossbeam::channel::Sender<PlaybackStats>,
playbin: Arc<RwLock<Element>>,
volume: f64,
start: Option<Duration>,
end: Option<Duration>,
paused: bool,
position: Arc<RwLock<Option<Duration>>>,
}
impl Player {
pub fn new() -> Result<Self, PlayerError> {
// Initialize GStreamer, maybe figure out how to nicely fail here
gst::init()?;
let ctx = glib::MainContext::default();
let _guard = ctx.acquire();
let mainloop = glib::MainLoop::new(Some(&ctx), false);
let playbin_arc = Arc::new(RwLock::new(
gst::ElementFactory::make("playbin3").build()?,
));
let playbin = playbin_arc.clone();
let flags = playbin.read().unwrap().property_value("flags");
let flags_class = FlagsClass::with_type(flags.type_()).unwrap();
// Set up the Playbin flags to only play audio
let flags = flags_class
.builder_with_value(flags)
.ok_or(PlayerError::Build)?
.set_by_nick("audio")
.set_by_nick("download")
.unset_by_nick("video")
.unset_by_nick("text")
.build()
.ok_or(PlayerError::Build)?;
playbin.write().unwrap().set_property_from_value("flags", &flags);
playbin.write().unwrap().set_property("instant-uri", true);
let position = Arc::new(RwLock::new(None));
// Set up the thread to monitor the position
let (playback_tx, playback_rx) = unbounded();
let (stat_tx, stat_rx) = unbounded::<PlaybackStats>();
let position_update = Arc::clone(&position);
let _playback_monitor = std::thread::spawn(move || { //TODO: Figure out how to return errors nicely in threads
let mut stats = PlaybackStats::Idle;
let mut pos_temp;
loop {
// Check for new messages or updates about how to proceed
if let Ok(res) = stat_rx.recv_timeout(std::time::Duration::from_millis(100)) {
stats = res
}
pos_temp = playbin_arc
.read()
.unwrap()
.query_position::<ClockTime>()
.map(|pos| Duration::nanoseconds(pos.nseconds() as i64));
match stats {
PlaybackStats::Playing{start, end} if pos_temp.is_some() => {
// Check if the current playback position is close to the end
let finish_point = end - Duration::milliseconds(250);
if pos_temp.unwrap() >= end {
let _ = playback_tx.try_send(PlayerCmd::Eos);
playbin_arc
.write()
.unwrap()
.set_state(gst::State::Ready)
.expect("Unable to set the pipeline state");
} else if pos_temp.unwrap() >= finish_point {
let _ = playback_tx.try_send(PlayerCmd::AboutToFinish);
}
// This has to be done AFTER the current time in the file
// is calculated, or everything else is wrong
pos_temp = Some(pos_temp.unwrap() - start)
},
PlaybackStats::Finished => {
*position_update.write().unwrap() = None;
break
},
PlaybackStats::Idle | PlaybackStats::Switching => {},
_ => ()
}
*position_update.write().unwrap() = pos_temp;
}
});
// Set up the thread to monitor bus messages
let playbin_bus_ctrl = Arc::clone(&playbin);
let bus_watch = playbin
.read()
.unwrap()
.bus()
.expect("Failed to get GStreamer message bus")
.add_watch(move |_bus, msg| {
match msg.view() {
gst::MessageView::Eos(_) => {}
gst::MessageView::StreamStart(_) => println!("Stream start"),
gst::MessageView::Error(_) => {
playbin_bus_ctrl
.write()
.unwrap()
.set_state(gst::State::Ready)
.unwrap();
playbin_bus_ctrl
.write()
.unwrap()
.set_state(gst::State::Playing)
.unwrap();
}
/* TODO: Fix buffering!!
gst::MessageView::Buffering(buffering) => {
let percent = buffering.percent();
if percent < 100 {
playbin_bus_ctrl
.write()
.unwrap()
.set_state(gst::State::Paused)
.unwrap();
} else if !(buffering) {
playbin_bus_ctrl
.write()
.unwrap()
.set_state(gst::State::Playing)
.unwrap();
}
}
*/
_ => (),
}
glib::ControlFlow::Continue
})
.expect("Failed to connect to GStreamer message bus");
// Set up a thread to watch the messages
std::thread::spawn(move || {
let _watch = bus_watch;
mainloop.run()
});
let source = None;
Ok(Self {
source,
playbin,
message_rx: playback_rx,
playback_tx: stat_tx,
volume: 1.0,
start: None,
end: None,
paused: false,
position,
})
}
pub fn source(&self) -> &Option<URI> {
&self.source
}
pub fn enqueue_next(&mut self, next_track: &URI) -> Result<(), PlayerError> {
self.set_source(next_track)
}
/// Set the playback URI
fn set_source(&mut self, source: &URI) -> Result<(), PlayerError> {
if !source.exists().is_ok_and(|x| x) {
// If the source doesn't exist, gstreamer will crash!
return Err(PlayerError::NotFound)
}
// Make sure the playback tracker knows the stuff is stopped
self.playback_tx.send(PlaybackStats::Switching).unwrap();
let uri = self.playbin.read().unwrap().property_value("current-uri");
self.source = Some(source.clone());
match source {
URI::Cue { start, end, .. } => {
self.playbin
.write()
.unwrap()
.set_property("uri", source.as_uri());
// Set the start and end positions of the CUE file
self.start = Some(Duration::from_std(*start).unwrap());
self.end = Some(Duration::from_std(*end).unwrap());
// Send the updated position to the tracker
self.playback_tx.send(PlaybackStats::Playing{
start: self.start.unwrap(),
end: self.end.unwrap()
}).unwrap();
// Wait for it to be ready, and then move to the proper position
self.play().unwrap();
let now = std::time::Instant::now();
while now.elapsed() < std::time::Duration::from_millis(20) {
if self.seek_to(Duration::from_std(*start).unwrap()).is_ok() {
return Ok(());
}
std::thread::sleep(std::time::Duration::from_millis(1));
}
panic!("Couldn't seek to beginning of cue track in reasonable time (>20ms)");
}
_ => {
self.playbin
.write()
.unwrap()
.set_property("uri", source.as_uri());
self.play().unwrap();
while uri.get::<&str>().unwrap_or("")
== self.property("current-uri").get::<&str>().unwrap_or("")
|| self.position().is_none()
{
std::thread::sleep(std::time::Duration::from_millis(10));
}
self.start = Some(Duration::seconds(0));
self.end = self.raw_duration();
// Send the updated position to the tracker
self.playback_tx.send(PlaybackStats::Playing{
start: self.start.unwrap(),
end: self.end.unwrap()
}).unwrap();
}
}
Ok(())
}
/// Gets a mutable reference to the playbin element
fn playbin_mut(
&mut self,
) -> Result<RwLockWriteGuard<gst::Element>, std::sync::PoisonError<RwLockWriteGuard<'_, Element>>>
{
let element = match self.playbin.write() {
Ok(element) => element,
Err(err) => return Err(err),
};
Ok(element)
}
/// Gets a read-only reference to the playbin element
fn playbin(
&self,
) -> Result<RwLockReadGuard<gst::Element>, std::sync::PoisonError<RwLockReadGuard<'_, Element>>>
{
let element = match self.playbin.read() {
Ok(element) => element,
Err(err) => return Err(err),
};
Ok(element)
}
/// Set the playback volume, accepts a float from 0 to 1
pub fn set_volume(&mut self, volume: f64) {
self.volume = volume.clamp(0.0, 1.0);
self.set_gstreamer_volume(self.volume);
}
/// Set volume of the internal playbin player, can be
/// used to bypass the main volume control for seeking
fn set_gstreamer_volume(&mut self, volume: f64) {
self.playbin_mut().unwrap().set_property("volume", volume)
}
/// Returns the current volume level, a float from 0 to 1
pub fn volume(&mut self) -> f64 {
self.volume
}
fn set_state(&mut self, state: gst::State) -> Result<(), gst::StateChangeError> {
self.playbin_mut().unwrap().set_state(state)?;
Ok(())
}
pub fn ready(&mut self) -> Result<(), gst::StateChangeError> {
self.set_state(gst::State::Ready)
}
/// If the player is paused or stopped, starts playback
pub fn play(&mut self) -> Result<(), gst::StateChangeError> {
self.set_state(gst::State::Playing)
}
/// Pause, if playing
pub fn pause(&mut self) -> Result<(), gst::StateChangeError> {
//*self.paused.write().unwrap() = true;
self.set_state(gst::State::Paused)
}
/// Resume from being paused
pub fn resume(&mut self) -> Result<(), gst::StateChangeError> {
//*self.paused.write().unwrap() = false;
self.set_state(gst::State::Playing)
}
/// Check if playback is paused
pub fn is_paused(&mut self) -> bool {
self.playbin().unwrap().current_state() == gst::State::Paused
}
/// Get the current playback position of the player
pub fn position(&mut self) -> Option<Duration> {
*self.position.read().unwrap()
}
/// Get the duration of the currently playing track
pub fn duration(&mut self) -> Option<Duration> {
if self.end.is_some() && self.start.is_some() {
Some(self.end.unwrap() - self.start.unwrap())
} else {
self.raw_duration()
}
}
pub fn raw_duration(&self) -> Option<Duration> {
self.playbin()
.unwrap()
.query_duration::<ClockTime>()
.map(|pos| Duration::nanoseconds(pos.nseconds() as i64))
}
/// Seek relative to the current position
pub fn seek_by(&mut self, seek_amount: Duration) -> Result<(), Box<dyn Error>> {
let time_pos = match *self.position.read().unwrap() {
Some(pos) => pos,
None => return Err("No position".into()),
};
let seek_pos = time_pos + seek_amount;
self.seek_to(seek_pos)?;
Ok(())
}
/// Seek absolutely
pub fn seek_to(&mut self, target_pos: Duration) -> Result<(), Box<dyn Error>> {
let start = if self.start.is_none() {
return Err("Failed to seek: No START time".into());
} else {
self.start.unwrap()
};
let end = if self.end.is_none() {
return Err("Failed to seek: No END time".into());
} else {
self.end.unwrap()
};
let adjusted_target = target_pos + start;
let clamped_target = adjusted_target.clamp(start, end);
let seek_pos_clock =
ClockTime::from_useconds(clamped_target.num_microseconds().unwrap() as u64);
self.set_gstreamer_volume(0.0);
self.playbin_mut()
.unwrap()
.seek_simple(gst::SeekFlags::FLUSH, seek_pos_clock)?;
self.set_gstreamer_volume(self.volume);
Ok(())
}
/// Get the current state of the playback
pub fn state(&mut self) -> PlayerState {
self.playbin().unwrap().current_state().into()
/*
match *self.buffer.read().unwrap() {
None => self.playbin().unwrap().current_state().into(),
Some(value) => PlayerState::Buffering(value),
}
*/
}
pub fn property(&self, property: &str) -> glib::Value {
self.playbin().unwrap().property_value(property)
}
/// Stop the playback entirely
pub fn stop(&mut self) -> Result<(), gst::StateChangeError> {
self.pause()?;
self.ready()?;
// Send the updated position to the tracker
self.playback_tx.send(PlaybackStats::Idle).unwrap();
// Set all positions to none
*self.position.write().unwrap() = None;
self.start = None;
self.end = None;
Ok(())
}
}
impl Drop for Player {
/// Cleans up the `GStreamer` pipeline and the monitoring
/// thread when [Player] is dropped.
fn drop(&mut self) {
self.playbin_mut()
.unwrap()
.set_state(gst::State::Null)
.expect("Unable to set the pipeline to the `Null` state");
let _ = self.playback_tx.send(PlaybackStats::Finished);
}
}