dango-music-player/src/music_controller/queue.rs

364 lines
11 KiB
Rust

use uuid::Uuid;
use crate::{
music_player::Player,
music_storage::library::{Album, MusicLibrary, URI}
};
use std::{
error::Error,
sync::{Arc, RwLock}
};
#[derive(Debug, PartialEq, Clone, Copy)]
pub enum QueueState {
Played,
Current,
AddHere,
NoState,
}
#[derive(Debug, Clone, PartialEq)]
#[non_exhaustive]
pub enum QueueItemType<'a> {
Song(Uuid),
ExternalSong(URI),
Album{
album: Album<'a>,
shuffled: bool,
// disc #, track #
current: (i32, i32)
},
None,
Test
}
impl QueueItemType<'_> {
fn get_uri(&self, lib: Arc<RwLock<MusicLibrary>>) -> Option<URI> {
use QueueItemType::*;
let lib = lib.read().unwrap();
match self {
Song(uuid) => {
if let Some((song, _)) = lib.query_uuid(uuid) {
Some(song.location.clone())
}else {
Option::None
}
},
Album{album, shuffled, current: (disc, index)} => {
if !shuffled {
Some(album.track(*disc as usize, *index as usize).unwrap().location.clone())
}else {
todo!()
}
},
ExternalSong(uri) => { Some(uri.clone()) },
_ => { Option::None }
}
}
}
#[derive(Debug, Clone, PartialEq)]
#[non_exhaustive]
pub enum QueueSource {
Library,
Playlist(Uuid),
File,
}
#[derive(Debug, Clone, PartialEq)]
#[non_exhaustive]
pub struct QueueItem<'a> {
item: QueueItemType<'a>,
state: QueueState,
source: QueueSource,
by_human: bool
}
impl QueueItem<'_> {
fn new() -> Self {
QueueItem {
item: QueueItemType::None,
state: QueueState::NoState,
source: QueueSource::Library,
by_human: false
}
}
}
#[derive(Debug)]
pub struct Queue<'a> {
pub player: Player,
pub name: String,
pub items: Vec<QueueItem<'a>>,
}
impl<'a> Queue<'a> {
fn dbg_items(&self) {
dbg!(self.items.iter().map(|item| item.item.clone() ).collect::<Vec<QueueItemType>>(), self.items.len());
}
pub fn new() -> Result<Self, Box<dyn Error>> {
Ok(
Queue {
player: Player::new()?,
name: String::new(),
items: Vec::new()
}
)
}
pub fn current_index(&mut self/* , max: usize */) -> Option<usize> {
let mut e = self.items.iter().filter(|song| song.state == QueueState::Played ).collect::<Vec<&QueueItem>>().len();
// TODO: make the max number of past songs modular
while e > 50 {
self.items.remove(0);
e -=1;
}
if e == 0 {
None
}else {
Some(e - 1)
}
}
fn contains_state(&self, state: QueueState) -> bool {
!self.items.iter().filter(|item| item.state == state ).collect::<Vec<_>>().is_empty()
}
fn is_empty(&self) -> bool {
self.items.iter().filter(|item| item.state != QueueState::Played).collect::<Vec<_>>().is_empty()
}
pub fn set_items(&mut self, tracks: Vec<QueueItem<'a>>) {
let mut tracks = tracks;
self.items.clear();
self.items.append(&mut tracks);
}
pub fn add_item(&mut self, item: QueueItemType<'a>, source: QueueSource, by_human: bool) -> Result<(), Box<dyn Error>> {
use QueueState::*;
let mut i: usize = 0;
let ind = self.current_index();
self.items = self.items.iter().enumerate().map(|(j, item_)| {
let mut item_ = item_.to_owned();
// get the index of the current AddHere item and give it to i
if item_.state == AddHere {
i = j - ind.unwrap_or(0);
item_.state = NoState;
} else if item_.state == Current {
i = j - ind.unwrap_or(0);
}
item_
}).collect::<Vec<QueueItem>>();
let pos = ind.unwrap_or(0) + i + if !self.is_empty() || (self.is_empty() && ind == None) { 0 } else { 1 };
// dbg!(&pos, &i, &ind);
self.items.insert(
pos,
QueueItem {
item: item.clone(),
state: if pos == self.items.len() && i == 0 {
Current
}else {
AddHere
},
source,
by_human
}
);
Ok(())
}
pub fn add_item_next(&mut self, item: QueueItemType<'a>, source: QueueSource) {
use QueueState::*;
let ind_ = self.current_index();
let ind = ind_.unwrap_or(0);
let empty = self.is_empty();
self.items.insert(
ind + if !empty && ind_ == None { 1 } else { 2 },
QueueItem {
item,
state: if empty {
Current
}else if self.items.get(ind + 1).is_none() || (!self.contains_state(AddHere) && self.items.get(ind + 1).is_some()) {
AddHere
}else {
NoState
},
source,
by_human: true
}
)
}
pub fn remove_item(&mut self, index: usize) -> Result<(), Box<dyn Error>> {
use QueueState::*;
let remove_index: usize = (if let Some(current_index) = self.current_index() { dbg!(&current_index); current_index } else { 0 } + index );
// dbg!(/*&remove_index, self.current_index(), &index,*/ &self.items[remove_index]);
if remove_index < self.items.len() {
// update the state of the next item to replace the item being removed
if self.items.get(remove_index + 1).is_some() {
self.items[remove_index + 1].state = self.items[remove_index].state;
}else if self.items[remove_index].state != Current {
self.items[remove_index - 1].state = self.items[remove_index].state;
}
self.items[remove_index].state = NoState;
self.items.remove(remove_index);
Ok(())
}else {
Err("No Songs to remove!".into())
}
}
pub fn clear(&mut self) {
self.items.retain(|item| item.state == QueueState::Played );
}
pub fn clear_except(&mut self, index: usize) -> Result<(), Box<dyn Error>> {
let mut index = index;
let ind = match self.current_index() {
Some(e) => e,
None => return Err("nothing to clear!".into())
};
let empty = self.is_empty();
if !empty {
index += ind;
}else {
index -=1
}
if !empty && index < self.items.len() {
let i = self.items[index].clone();
self.items.retain(|item| item.state == QueueState::Played || *item == i );
self.items[ind+1].state = QueueState::Current
}else {
return Err("index out of bounds!".into());
}
Ok(())
}
pub fn clear_played(&mut self) {
self.items.retain(|item| item.state != QueueState::Played );
}
pub fn clear_all(&mut self) {
self.items.clear()
}
fn move_to(&mut self, index: usize) -> Result<(), Box<dyn Error>> {
let empty = self.is_empty();
let nothing_error = Err("Nothing in the queue to move to!".into());
let ind = self.current_index().unwrap_or(0);
let index = if !empty { index + ind } else { return nothing_error; };
if !empty && index < self.items.len() -1 {
let position = self.player.position();
if position.is_some_and(|dur| !dur.is_zero() ) {
self.items[ind].state = QueueState::Played;
}
let to_item = self.items[index].clone();
let ind = self.current_index().unwrap_or(0);
loop {
if self.items[ind].item != to_item.item {
if let Err(e) = self.remove_item(0) {
dbg!(&e); self.dbg_items(); return Err(e);
}
// dbg!(&to_item.item, &self.items[ind].item);
}else {
break;
}
}
}else {
return Err("index out of bounds!".into());
}
Ok(())
}
pub fn swap(&mut self, index1: usize, index2: usize) {}
pub fn move_item(&mut self, item: usize, to_index: usize) {}
pub fn next() {}
pub fn prev() {}
pub fn enqueue_item(&mut self, item: QueueItem, lib: Arc<RwLock<MusicLibrary>>) -> Result<(), Box<dyn Error>> {
if let Some(uri) = item.item.get_uri(lib) {
self.player.enqueue_next(&uri)?;
}else {
return Err("this item does not exist!".into());
}
Ok(())
}
}
#[test]
fn item_add_test() {
let mut q = Queue::new().unwrap();
dbg!(1);
for _ in 0..1 {
q.items.push(QueueItem { item: QueueItemType::Song(Uuid::new_v4()), state: QueueState::Played, source: QueueSource::File, by_human: false });
}
dbg!(2);
// q.clear();
dbg!(3);
for _ in 0..5 {
// dbg!("tick!");
q.add_item(QueueItemType::Song(Uuid::new_v4()), QueueSource::Library, true).unwrap();
// dbg!(&q.items, &q.items.len());
}
dbg!(4);
dbg!(&q.items, &q.items.len());
// q.clear_played();
for _ in 0..1 {
q.remove_item(0).inspect_err(|e| println!("{e:?}"));
}
// for _ in 0..2 {
// q.items.push(QueueItem { item: QueueItemType::Test, state: QueueState::NoState, source: QueueSource::Library, by_human: false });
// }
// dbg!(5);
// q.add_item_next(QueueItemType::Test, QueueSource::File);
// dbg!(6);
dbg!(&q.items, &q.items.len());
}
#[test]
fn test_() {
let mut q = Queue::new().unwrap();
for _ in 0..400 {
q.items.push(QueueItem { item: QueueItemType::Song(Uuid::new_v4()), state: QueueState::Played, source: QueueSource::File, by_human: false });
}
for _ in 0..50000 {
q.add_item(QueueItemType::Song(Uuid::new_v4()), QueueSource::Library, true).unwrap();
}
q.add_item_next(QueueItemType::Test, QueueSource::File);
dbg!(&q.items, &q.items.len());
}
#[test]
fn move_test() {
let mut q = Queue::new().unwrap();
for _ in 0..1 {
q.items.push(QueueItem { item: QueueItemType::Song(Uuid::new_v4()), state: QueueState::Played, source: QueueSource::File, by_human: false });
}
for _ in 0..5 {
q.add_item(QueueItemType::Song(Uuid::new_v4()), QueueSource::Library, true).unwrap();
}
// q.add_item(QueueItemType::Test, QueueSource::Library, true).unwrap();
dbg!(&q.items, &q.items.len());
q.move_to(3).inspect_err(|e| {dbg!(e);});
dbg!(&q.items, &q.items.len());
// q.dbg_items();
}